Updated the Manifests to stop spamming to update when there isn't an update and deleted a duplicate update key. Grandpa's Shed questline has been rewritten. -Marlon's speech bubble, upon entering the adventurer guild, was off-center. Dirt field, cherry blossom, and fence removal configs no longer need to be false for the sandbox layout to take effect. Added ??? Added a catch event for Apples' 10 heart, informing players where to go. The world map reflects this change. Fixed some tiles in Sophia's house, on Blue Moon Vineyard, and Cindersap Forest. Fixed an issue where players could clip out of bounds on Grampleton Fields when clearing specific trees on the edge of the map. 10-18-2020: Fixed an issue where the movie theater would revert back to the joja mart. Deutsch English Espaol Franais Italiano Magyar Portugus Trke . Fixed compatibility for the Stardew Valley Aquarium mod. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. If players are mid-way through the questline, their materials will be lost. Increased corrupt serpent spawns at the Crimson Badlands (5 > 10). Fixed an issue where Olivia's "special schedule" could trigger if players were dating her. Added ice cream to Martin's love category. Log in to view your list of favourite games. The smaller desert configuration had incorrect tilesheet orders. SVE's second NPC farmer, Susan, has been added! It can now be triggered in summer and fall. "RemoveFences" is now the old sandbox layout if players want to revert back to it. (Reading the 1.6 patch notes fills you with determination). Added a configuration to IF2R called 'Minecart System'. These trees blocked Sebastian from view during one of his schedules. Removed some static flowers from the bus stop map due to requests. Apple's 10 heart part 1 event can now be triggered regardless of weather. icon wasn't properly displaying over Gunther's drop box. 10-16-2020: Fixed an issue where players were warped into the IF2R river upon entering the farm from Cindersap Forest. Changed a schedule of Morris that had him walking close to penny at night. Graphics will no longer randomly disappear. 09-16-2020: Fixed a bug where Axel's shops didn't properly patch. Added Leo, a new NPC with his own backstory, plot line, events, etc. Players must set mature events to "true" in the config to enable the content of these events. (not her mature event). A Radioactive Bar can be shipped or sold to Clint at the Blacksmith Shop for 3,000g ( 4,500g with the Blacksmith profession ). Added compatibility patches for the East Scarpe mod. ?, patched when players meet them for the first time. 09-23-2020: Fixed a bug in Victor's, Sophia's, Olivia's, and Claire's 12 heart event where objects in the kitchen (such as the fireplace) were removed. Adjusted the entrance staircase in the wizard's tower for compatibility with others mods. You will need to seek permission from, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, Stardew Valley Expanded - German (aktuell), (Spolszczenie) Stardew Valley Expanded - Polski, Stardew Valley Expanded immersive farm 2 - Deutsch, Stardew Valley Expanded (i18n) - Chinese Simplified, Stardew Valley Expanded - Bahasa Indonesia, Stardew Valley Expanded Spanish (Abandonado), Stardew Valley Expanded-image translation-Chinese, Stardew Valley Expanded - Portugues - 1.13.16, Stardew Valley Expanded - Turkce - ESKI - Versiyon 1.10.7, Stardew Valley Expanded for Spanish - ABANDONADA. (Framework Mod) Allows custom shops to function. Many mods have been made compatible with it. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Default = "false". Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. In addition, the day after earning "Gofer", Lewis will send data-sort-value="500">500g in the mail. Added a new questline for Grandpa's farm, triggered in year 2 after players have completed ???. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Added a new cooking recipe sold by Krobus. Fixed a bug where players weren't receiving Susan's introduction letter. Added a new monster: 'Corrupt Spirit'. Fixed an issue where Pam's upgraded house was glitched. It'll be remastered as a 2 heart event in the future. If you need help with bugs or installing, head over to the SVE Subreddit or join our Discord Channel. It updates the base game, introducing new areas and characters. !!! Added a configuration to IF2R called 'Farm-LightDebris'. You have three days to catch. Fixed an issue where Susan's side walking frames used the same leg movement. Quests are set objectives that provide rewards when completed. Fixed a bug where players couldn't dance with SVE characters. They allow the addition of new weapons, fish, potions, items, and objects. CJB cheats will need to be installed to get materials back. Fixed an issue where SVE fish only produced roe in fish ponds. 09-12-2020: Fixed an issue where crops, trees, and objects were shifted around in the IF2R greenhouse if playing on an pre-existing save file. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. Added an Ice Festival portrait for the traveling cart merchant. Stardew Valley Expanded at Stardew Valley Nexus - Mods and community This change is necessary since new end-game weapons are introduced in Stardew Valley 1.5. Reduced the amount of idle time in events. Year 2+. Fixed tiling issues at Shearwater Bridge. Walleye - Stardew Valley Wiki Added new music - three tracks from Octopath Traveler: 'Sunlands', 'Dark Cavern', and 'Primrose The Dancer'. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Changed Grandpa's Farm bus stop warps. Added sleeping frames for all Stardew Valley Characters (SVE) characters. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. It will allow you to quickly return to any elevator doors you've discovered. Fixed several typos and miscellaneous map tiling errors. if players took the Joja route. 09-29-2020: Fixed several miscellaneous map glitches. Fixed an issue where forage spawned in out of bound areas at the railroad. before updating. Items must be collected after accepting the quest. Schedule During Spring, Alex exits his home at 8am unless it is raining. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Added 3 new fish: 'King Salmon', 'Frog', and 'Razor Trout'. Redesigned the adventurer guild boat and made it useable once conditions are met. Added schedules and dialogues to many adventurer NPCs. Stardew Valley 1.5.5 compatibility update. Can you learn to live off the land and turn these overgrown fields into a thriving home? Removed the harder community center bundle configuration until further notice. Players must Install PyTK and TMX Loader. Fixed an issue where players could gift the galdoran gem. 's to the lost woods after players have seen ??? Perfect for players who enjoy Dark Souls-like difficulty. Optimized the Crimson Badlands monster spawns. Fixed an issue where Olivia's 6 heart event caused crashes. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Added more land to Grandpa's land expansion and freed up the area. Despite adding new events, expanded dialogue, new . !Players must install Custom NPC Fixes for SVE NPCs to function correctly!!! I need a local angler to help reduce their numbers. The spawn rate of ore, gems, geodes, and generic rocks have been decreased by 33%. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Additionally, the special orders cannot be cancelled from the individual player quest listing, and time must be allowed to run out. ?, and ???. Fixed an issue where the Grandpa's Farm shortcut behind the cherry blossom tree in Cindersap Forest was accessible without the mod installed. Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Added stone sound effects to stone paths on Grandpa's Farm and IF2R. Shearwater Bridge no longer needs to be overwritten. Here, you can find hardwood stumps and forageables such as seasonal items and a variety of mushrooms, much like you'd find in the Secret Woods in Cindersap Forest. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. Fixed an issue where the IF2R sandbox layout farm cave didn't correctly warp players. ?, and ???. Added two new warps at ??? If you want to experience the mod on your own, don't look through here. Stardew Valley Expanded at Stardew Valley Nexus - Mods and community (Framework Mod) This mod allows custom forage, debris, and monsters to function. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Removed the fake trashcans outside of Pelican Town. The table below indicates maximum timeframes. This event takes place in the desert after the player has reached five hearts with her. Added SVE spouse areas to vanilla and modded farm maps. Fixed an issue where NPC Map Locations reported unknown locations in the SMAPI console. Only effective on a new save file or if players reset bush locations on the farm. Due to Karmylla's absence, I have merged her mod into SVE until she returns. It is not necessary to have the requested items in inventory to complete a gathering quest. Nerfed Radioactive Bass fish pond produce. Fixed an issue where the IF2R greenhouse wouldn't correctly warp players. Puppyfish gave invisible lumber from their fish pond. It's the perfect map to store a bunch of kegs as well. The entrance was confusing to some players. and ?? 10-16-2020: Added an event for Willy that triggers at the farm when players reach level 8 fishing. Fixed an issue where Gunther's counter wasn't opened upon unlocking him as sociable NPC. Fixed a tiling issue at the Highlands mountain. Edited Susan's 6 heart event to 7 hearts. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. Reduced fairy stones required for Sophia's Fairy Garden special order (10 > 5). 09-23-2020: Fixed a bug where NPCs wouldn't appear at festivals, despite meeting the required conditions. Fixed an issue where players couldn't access ??? Default setting is false. 09-14-2020: Added immersive lighting to the canopy trees in the Lost Woods and IF2R. Players are now able to prevent themselves from getting in trouble when dating Olivia and Victor with a rabbit's foot. It won't be easy. - Some bushes in town were removed. Removed the Junimo plaque from Aurora Vineyard. There is no penalty for accepting a Story Quest involving item delivery and then deleting it from the player's journal without completing it. Fixed an issue where Kent showed up to Olivia's reception in year 1. 10-19-2020: Changed several IF2R configuration conditions. You've inherited your grandfather's old farm plot in Stardew Valley. Progress gated population 10 butterfish fish pond produce (pineapple). Balanced artifact spawn rates on custom maps. Debris and trees will no longer instantly grow back on custom maps after closing the game. Fixed various glitched tiles in Cindersap Forest and Pelican Town. (Framework Mod) This is what most of the mod is written for. on GF with the sandbox configuration. Fixed an issue where the game froze when players warped to Joja ???. Adds a minecart cave above the shipping bin, providing shortcuts around the farm. They cannot be sold. It can be found in the remains of slain ghosts. Decreased Armor Elixir cost (8000g > 6000g), decreased defense buff (15 def > 10 def), and increased buff duration (3 min > 4 min). Sprite Spring flower forage now slowly accumulates until the end of the week. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. It seems Mr. Qi's strange scavenger hunt has come to an end. Fixed compatibility for the Stardew Valley Aquarium mod (for real this time!). Added Sophia's grange display to the SDV fair. 10-06-2020: Fixed an issue where Gunther clipped into Penny during her dynamic schedule with Sam. Added "StrongerMonsters" as a configurable option (default = false). Greenhouse has also reverted back to being "accessible" even though it isn't repaired. https://twitter.com/FlashShifter. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Victor no longer visits the graveyard and instead now visits shearwater bridge. He closes up shop two hours early on Monday to visit the ridge at Blue Moon Vineyard. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. 10-19-2020: Added Claire and Martin to the Winter Star festival permanently. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). Re-added Sandy's vanilla portrait configuration. (Framework Mod) Allows Json Assets to function correctly. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. The mines have been relocatted eastward and water now runs underneath the bridge, connecting to the mountain lake. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Both are available from the Nexus Mods download page for SVE, or by searching for the farm's name on ModDrop. Added back Dynamic Tokens to IF2R. Edited all locational messages to be more neutral and direct. Added 4 new food recipes. Sophia will now dance with players if married to them. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Artifacts - Stardew Valley Wiki Fixed an issue where the JA translation file was missing ".name" entries. It wont be easy. Sophia now shows more affection to players in her 10 heart event. Fixed an issue where Caroline walked into the void. Made small corrections to Claire's theater portraits. But the valley seems full of opportunity. Unlike other quests, The Player does not have to earn them while the quest is active. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Fixed a couple compatibility issues with other mods. Fixed an issue where players had trouble triggering Lance's 8 heart event. Slightly increased Gemfish spawn chance (15% > 18%) and slightly decreased sale price (1200g > 1150g). Added more greenery to the IF2R backyard. Fixed an issue where NPCs warped to the desert via the bus line. instead of letter titles. (Framework Mod) Allows new audio to be added to the game. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. Fixed Marlons frames in the sewer key event. (optional - adds Sophia, Susan and Andy's displays). Fixed an issue where Susan's luau dialogue mentioned a particular NPC if players took the Joja route. Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Lewis' event has been altered a tiny bit to reflect this change. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). The Wizard is creating a staff of phenomenal power. There's a lot of trash in the water. Forage locations are now loaded in via Farm Type Manager content packs instead of replacing data in the mod itself. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Poor Leo. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Changed the food buffs for Frog Legs and Void Sushi. Fixed an issue where players couldn't plant trees on certain grass tiles at Grampleton Fields. Added many various additions/changes to all maps. Lamp posts didn't work correctly in the Joja variant maps. Fixed an issue where on rare occassion, several SVE NPCs would display sleep frames after movements. Shearwater Bridge events didn't correctly warp players after cutscenes. Fixed an issue where Secret Note #18 still wasn't obtainable (look near the Oasis by the water). Touched up vanilla fence replacement sprites (standard and hardwood). Added my seasonal Starblue Valley touches to the SBV download folder! New "things" are now available in place of the old "things". Todos os mods necessrios para instalar o SVE, tambm sero necessrios para a traduo, instale todos! Susan's 10 heart event added odd crafting requirements for some objects. Jace's shop at ??? Fixed an issue where crops in the old community garden, grandpa's shed, and Grampleton fields didn't get watered on rainy days. 10-21-2020: Fixed an issue where Leah sculpted outside her house during winter. For Sophia, several food items are now 'likes' and sweet pee flowers (summer forage) are now 'neutral'. icon if players exited to menu and returned to playing. Harvest, then dump in the bin in Pierre's General Store: Items must be harvested while the quest is active. In order to avoid issues with updating, SVE files must be deleted from players mod folders prior to adding the new version. Fixed an issue where Shane's hen Charlie was referred to as a "he". I forgot to put the event triggers back!). Items stored in inventory or chests will not work. Two easy ways of completing this special order are: The same level requirements for the original legendary fish apply for these fish as well. Edited player responses in all question forks for every SVE event. Lewis' schedule on Thursdays has been changed. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Fixed an issue where windows in the upper level of Grandpa's Shed had incorrect tilesheet indexes during nighttime. Formatting on many messages have been fixed/adjusted to look more presentable. Fixed typos in locational messages and dialogue. The community center, once the towns most vibrant hub of activity, now lies in shambles. Expanded Storage at Stardew Valley Nexus - Mods and community Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Harvey's "afraid" 10 heart event fork froze the game. NPCs who attend have something unique to say every season, including marriage dialogue! Youve inherited your grandfathers old farm plot in Stardew Valley. These characters have limited schedules and dialogue. Added mist effects for Immersive Farm 2 Remastered. Added more SVE locations to the CJB Cheats warp menu. Fixed an issue where Susan's grange display had a location message about Lewis' pickup truck due to sharing the same tile index. The Rainbow Shell is found via foraging at The Beach in the Summer. Players must remove the custom "extras" tilesheets (not z_extras) from their IF2R assets folder for this to take effect. Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. You've been challenged to reach level 25 in the skull cavern. Added four powerful potions called "Gravity Elixir", "Lightning Elixir", "Aegis Elixir", and "Barbarian Elixir". Fixed an issue where forage spawned in out of bound areas in Pelican Town. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. He will visit the community garden and community keg area early in the morning during spring, summer, and fall. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Added a new configuration called "Mountain Minecart" (default = false). Mind dropping a few taters into a keg and bringing me a batch or two? Increased serpent spawns in the Crimson Badlands void zone. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Fixed an issue where trees couldn't be planted on specific tiles on IF2R. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Fixed a bug where players couldnt catch the founder fish. Added roof windows to Grandpa's Shed upon restoration.